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Matthias Worch (Design Lead, Epic Games Special Projects)
Jim Van Allen (Senior Technical Artist, Epic Games)
Michael Lentine (Lead Physics Programmer, Epic Games)
Location: YBCA Theater
Date: Wednesday, March 20
Time: 11:00 am - 12:00 pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Programming, Visual Arts
Format: Sponsored Session
Vault Recording: Not Recorded
Get a first look at the future of physics and destruction in Unreal Engine as Epic walks through features that give content creators the tools they need to build highly interactive worlds that can be fractured, shattered, and demolished.