This site is operated by a business or businesses owned by Informa PLC and all copyright resides with them. Informa PLC's registered office is 5 Howick Place, London SW1P 1WG. Registered in England and Wales. Number 8860726.
GDC + VRDC 2019 Session Scheduler
View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Pass Type:
All Access, GDC Conference + Summits, GDC Conference -Get your pass now!
Topic:
Visual Arts
Format:
Session
Vault Recording: Video
Audience Level: All
'Assassin's Creed Odyssey' has been an adventure that gave birth to the largest world ever produced for an 'Assassin's Creed' game. Ubisoft's Benjamin Hall (World Director) and Thierry Dansereau (Art Director) will share their personal thoughts, perspectives and challenges they faced throughout the creation of a place that no longer exists, ancient Greece.
Takeaway
Be inspired by the art and world building philosophies of this massive open-world, learn from new perspectives and how some challenges were faced throughout the project. Lessons from this session will inspire discussion and thought about leadership, team empowerment, and creative processes that the audience will benefit from.
Intended Audience
General, open-world fans and anyone interested in the creative process.