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Raffael Boccamazzo (Clinical Director, Take This)
Kate Edwards (CEO and Principal Consultant, Geogrify)
David Edery (CEO, Spry Fox)
Tommy Refenes (CEO, Team Meat)
Amir Rao (Studio Director, Supergiant Games)
Location: Room 210, South Hall
Date: Thursday, March 21
Time: 11:30 am - 12:30 pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Expo, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Advocacy
Format: Session
Vault Recording: Video
Audience Level: All
The opportunity to make games is a wonderful thing. Nevertheless, no industry is without its challenges or hurdles, and the games industry is no exception. For some, it might not be fitting in with a particular studio's culture. For others, it might be periodic, or worse, regular, long hours. How do people learn to overcome these challenges? Maybe it's learning to overcome personal factors like intense self-doubt? It could be all of the above and more. Regardless of what stressors you face, join this panel of respected, industry veterans as they discuss how they maintain both their careers and love of games in spite of the challenges.
Attendees will gain an increased understanding of how industry stressors affect people of all experience levels, as well as how highly-experienced industry veterans cope with and overcome these challenges.
This panel is designed for industry professionals of all experience levels, as stressors exist at all experience levels. No specialized knowledge is required to attend.