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Erica Pinto (Lead Narrative Animator, Sony Santa Monica Studio)
Location: Room 2001, West Hall
Date: Tuesday, March 19
Time: 1:20 pm - 2:20 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Format: Tutorial
Tutorials: Art Direction Bootcamp
Vault Recording: Video
You’ve spent years learning how to channel your creative talents into a successful art career, and now you’re ready to take the leap into a lead role! But what does it really mean to be an effective lead artist? Erica Pinto (lead narrative animator at Santa Monica Studio) will share her experience becoming a first-time lead on 'God of War', some of the challenges she faced, and lessons learned over the course of the project. You may be surprised at how much being a good lead is not just about being a great artist!
Audiences will gain a better understanding of the interpersonal and organizational skills that are a big part of the day-to-day function of a lead artist on a AAA project such as 'God of War'.
This talk is aimed at senior artists who are interested in moving into leadership positions, but artists of any skill level may find useful advice for their career paths. General audiences who are interested in the 'God of War' development process may enjoy hearing stories and lessons from “in the trenches.”