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Ikki Tanaka (AI System Dept. Data Scientist, DeNA)
Samir Hammoudi (Gaming Technical Specialist, Google Cloud)
Jun Okumura (Game AI Team Lead, DeNA)
Location: Room 151, South Hall
Date: Wednesday, March 20
Time: 3:30pm - 4:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Topic: Programming, Business & Marketing
Format: Sponsored Session
Tutorials: N/A
Vault Recording: Video
Audience Level: All
Machine learning is having transformational impact in game development. In this session, you will learn about the latest innovations in Google Cloud ML/AI. You will also see how DeNA bet big on AI and GCP in “Gyakuten Othellonia”, a popular mobile game in Japan. DeNA will share their experiences on how they simulate human players using a scalable and robust backend system built with the Cloud Machine Learning Engine.