View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Melissa Shim (Senior Animator, Sony Santa Monica Studio)
Zack Wolfe (Co-founder and Designer, OddBird)
Raul Ibarra (Animator, Moon Studios)
Jake Clark (Animator, Studio MDHR, 'Cuphead')
Sophie Evans (Animator, The Molasses Flood)
Sylvia Chong (Lead Artist, League of Geeks)
Location: Room 2010, West Hall
Date: Monday, March 18
Time: 4:40pm - 5:10pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Format: Tutorial
Tutorials: Animation Bootcamp
Vault Recording: Video
Six animators rapidly deliver their best tips and tricks. They have 5 minutes each to showcase their personal ideas, workflows, and animation techniques.
Attendees will leave this session with a ideas on how they can improve their in-game animations and personal workflow.
Animators and technical animators at every level.