View, browse and sort the ever-growing list of GDC sessions by pass type, track, format, and more! With Session Scheduler, create an account to build your own GDC schedule and access it anywhere, including on the GDC app, once live.
If you've registered for GDC, you can use the same login credentials. Adding a session to your schedule does not guarantee you a seat. Sessions do fill up, so please arrive early to sessions that you would like to attend.
Sophie Brennan (Character TD, Insomniac Games)
Location: Room 2010, West Hall
Date: Monday, March 18
Time: 1:20pm - 1:50pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!
Topic: Visual Arts
Format: Tutorial
Tutorials: Animation Bootcamp
Vault Recording: Video
An overview of what went into animating the iconic final villain in 'Marvel's Spider-Man'. From concept, to model, to rig, to game, join this session to see what it takes to bring WAY too many legs to the screen.
The audience should leave with an understanding of what it took to create a AAA game villain from concept to completion from the perspective of animation and tech animation teams.
Anyone interested in rigging or animation. The talk will be accessible to all and will not get too technical.