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AI for Testing: The Development of Bots that Play 'Battlefield V'

Jonas Gillberg  (Senior AI Engineer, Electronic Arts)

Location: Room 2002, West Hall

Date: Tuesday, March 19

Time: 4:40 pm - 5:10 pm

Pass Type: All Access, GDC Conference + Summits, GDC Summits - Get your pass now!

Topic: AI Summit

Format: Session

Vault Recording: Video

Audience Level: All

DICE’s 'Battlefield' and 'Battlefront' games have grown tremendously in scope over the years. To meet DICE’s testing requirements, extensive test automation systems were developed. The most recent addition to these has been the development of AutoPlayers, autonomous bots that are used for scenarios ranging from full 64 player soak tests to specific scripted test cases. Jonas will describe his experience so far developing the AutoPlayers technology. His talk will cover the architecture, outline user workflows and describe several use cases. Some of these were entirely unexpected but illustrate the power of a system where end users are in control.


Attendees will learn how taking a pragmatic and solution-oriented approach to a complex AI problem led to a successful solution in a relatively short amount of time. Another takeaway is that a strong focus on enabling end users to use the technology effectively will lead to unexpected but very interesting results.

Intended Audience

Game developers and QA professionals interested in how game AI can be applied as a production and testing tool.