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Pawel Siarkiewicz (Product Manager , Stadia Developer Tools and Graphics)
Location: Room 2011, West Hall
Date: Tuesday, March 19
Time: 1:45pm - 2:30pm
Pass Type: All Access, GDC Conference + Summits, GDC Conference, GDC Summits, Expo Plus, Audio Conference + Tutorial, Indie Games Summit - Get your pass now!
Format: Sponsored Dev Day
Vault Recording: Video
Audience Level: Intermediate
Attendees will get an understanding for how building games on Stadia works including the terms, tools and workflow concepts. Attendees will be able to easily navigate the documentation and feel confident that they know how to get started and think about how their game development process will fit with Stadia, including how to take advantage of new capabilities offered by this new platform.
A comprehensive overview of the Stadia development environment, from basic concepts to tools and workflows. Be excited about the new possibilities and comforted by the familiarity.
Game programmers, game content creators, studio administrators, team leads and build engineers.