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Jason Rohrer (Game Designer, Independent)
Location: Room 2005, West Hall
Date: Monday, March 18
Time: 3:50 pm - 4:20 pm
Pass Type: All Access, GDC Conference + Summits, GDC Summits, Indie Games Summit - Get your pass now!
Topic: Independent Games Summit
Vault Recording: Video
Audience Level: All
The Indiepocalypse has happened. No one is making money on Steam anymore. No wait, there are more than 300 games with more than 1,000 concurrent players each. You haven't even heard of most of them. High profile flops have normalized failure. Meanwhile, everyone forgets that more games are making more money on Steam than ever before. This talk will dig into that data, and help you figure out how NOT to waste the next four years of your life on the next high profile flop.
Learn how making and selling games has changed over the past four years, and learn what kinds of games you can make to minimize your chances of failing.
Anyone who is skeptical about the Indieapocalypse. Anyone who isn't ready to roll over and die just yet.